Win2D version 1.9.0 is now available on NuGet (for Windows 10 or Windows / Phone 8.1) and GitHub.
New text features:
- Custom inline objects in text layouts
- Custom trimming signs
- Custom drawing effects in text layouts
- Query the bounds of a glyph run
- Convert glyph runs to geometry
- Text layout line metrics and cluster metrics
- Win2D now correctly handles UTF-32 trimming delimiters
Other new features:
- All Color properties now also have a Vector4 equivalent (for instance CanvasSolidColorBrush.ColorHdr) which allows the use of high dynamic range floating point color values
- Convert ink strokes to geometry
- Query what buffer precision and pixel formats are supported by the current GPU
- Control the buffer precision and tile size used when drawing image effects
We also added a Mandelbrot demo to Example Gallery. This combines a custom PixelShaderEffect (which generates the fractal) with CanvasVirtualControl and ScrollViewer. It shows how to implement zooming as well as scrolling when using virtual controls.